Skin
继承
简要描述
描述
方法
返回值类型 | 方法名称 |
---|---|
void | add_bind(bone: int, pose: Transform) |
void | clear_binds() |
int | get_bind_bone(bind_index: int) const |
int | get_bind_count() const |
String | get_bind_name(bind_index: int) const |
Transform | get_bind_pose(bind_index: int) const |
void | set_bind_bone(bind_index: int, bone: int) |
void | set_bind_count(bind_count: int) |
void | set_bind_name(bind_index: int, name: String) |
void | set_bind_pose(bind_index: int, pose: Transform) |
方法说明
- add_bind add_bind(bone: int, pose: Transform)
- clear_binds clear_binds()
- get_bind_bone get_bind_bone(bind_index: int) const
- get_bind_count get_bind_count() const
- get_bind_name get_bind_name(bind_index: int) const
- get_bind_pose get_bind_pose(bind_index: int) const
- set_bind_bone set_bind_bone(bind_index: int, bone: int)
- set_bind_count set_bind_count(bind_count: int)
- set_bind_name set_bind_name(bind_index: int, name: String)
- set_bind_pose set_bind_pose(bind_index: int, pose: Transform)